![]() ![]() The result is a meme generation experience that is not only entertaining but also tailored to the ever-changing crypto world. This generator leverages cutting-edge AI algorithms trained on extensive meme datasets and crypto news. 3.1 AI-Driven Meme Generation ExperienceĪt the core of AI Dodge is its AI-driven meme generator. It employs advanced AI technology to analyze user-provided text prompts and generate highly relevant and up-to-date memes. Unlike traditional meme generators, AI Dodge goes beyond simple image manipulation. ![]() AI Dodge: A Revolutionary Meme Generation PlatformĪI Dodge is a cutting-edge platform that harnesses the power of artificial intelligence to provide users with an exceptional meme generation experience. Enter AI Dodge, the revolutionary meme generation platform that is changing the Game in the world of memes. They have become an integral part of internet culture and are often the catalyst for new trends and discussions.īut what if there was a way to take meme generation to the next level? Imagine an AI-powered platform that not only enables you to create memes but also generates contextually relevant memes based on your input. Memes have the ability to go viral, spread messages, and capture the attention of millions of people worldwide. In the age of social media, memes have become a powerful form of communication and expression. 5.3 Q4 and Beyond: Community Growth and Expansion.5.2 Q3: Platform Development and Enhancements.4.6 Airdrop Rewards for Supporting AI Dodge.4.5 Public Wall for Sharing and Browsing Memes.4.3 Utility and Functionality of AI Dodge.3.2 Advanced AI Technology for Contextually Relevant Memes.3.1 AI-Driven Meme Generation Experience.AI Dodge: A Revolutionary Meme Generation Platform.Unleash Your Creativity with AI Dodge: The Ultimate Meme Generator ![]()
0 Comments
![]() ![]() The Sprite count is insane, and of course Optimizations are expected since it might be laggy for low end CPU/GPU users. Merry Christmas, and Happy 30th Anniversary of DoomDownload the LATEST version of Project Brutality here. Find your Doom WADs and save them in the above folder.Īfter installation or extraction of GZDoom, add the following argument when starting GZDoomĪdd the following in the gzdoom. The mods you are wanting to run (Brutal Doom, Complex Doom, Project Brutality 3.0 et cetera) How to install a source port and launcher. PROJECT BRUTALITY 3.0 together with DOOM 1 Reimagined by HQDefault on the Man and a Half difficulty level, Chaotic Random spawn preset, 100 Secrets achieved. Upscaling of PB 3.0 weapons and enemies by BerserkerNoir. ![]() go to the GitHub page, click the green button where it says 'Code' and select 'Download Zip'. Extract it/install it at your preferred folderĢ. Posted Novem(edited) Hi there Everyone Today I present to you this extensive project about upscaling PB 3.0 weapons (and Enemies maybe someday) The Sprite count is insane, and of course Optimizations are expected since it might be laggy for low end CPU/GPU users. Update (15.10.21): Ok so I was bored and decided to install project brutality again with this mod but I realized that this sprite kinda sucks so I used the one from the. This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod. Update: I added fists to it because i noticed they were missing. This is the primary repository for collaborative efforts between Doom developers on Project Brutality. Refer to the detailed, NEW AND IMPROVED, easy-to-follow PDF guide to setting up your Project Brutality experience! I plan on new content updates and add-ons releasing periodically so make sure you track this mod's page and follow it closely !ġ. A simple addon that replaces the melee attack from project brutality 3.0 into the doom blade from Doom Eternal. With a wide variety of options, presets, and game modes, Project Brutality has something to offer to any and all Brutal Doom fans out there. And the best part- YOU choose how you want to play. Each weapon and monster was carefully chosen, edited, programmed, and animated to feel alive and fit perfectly and consistently into the lore and world of Brutal Doom. PROJECT BRUTALITY 3.0 and AfterDoom, level MISSION IMPOSSIBLE: KILL THEM ALL by 00Zombie00 for DOOM II Hell On Earth, Chaotic Random Spawn Preset on Man A. Now with Zandronum 3.0 support, multiplayer is a feature. PROJECT BRUTALITY 3.0 together with DOOM II Remake by BigDaveHadSomeToo on the Man and a Half difficulty level, Chaotic Random spawn preset, 100 Secrets ach. This is the highest quality expansion of content for Brutal Doom v21b that capitalizes on breaking new ground in terms of gameplay, features, weapons, enemies, balance, visuals, sound, and so much more. ***PROJECT BRUTALITY 3.0 IS NOW LIVE*** Project Brutality is back and it is bigger, better, and more badass than ever before. ![]() ![]() ![]() Mod Apk file is different from the apk version of the app as it provides premium and pro version of the application to the users as it has been developed by the developers to provide excessive features. Follow the below-given steps for Neutrino plus mod Apk download. Neutrino plus mod apk, unlimited crystals v1.9.2 free for android by pockybop provide you unlimited crystal so that you can get followers and likes on your post for a period of time. This app is quite similar to plus followers 4 apk. So download the neutrino mod mobile application from below to get unlimited likes and followers for your Instagram account and posts. Neutrino plus mod Apk lets you get the premium features which you cannot get on the original app.
![]()
![]() ![]() Giannis Antetokounmpo and LeBron James top the overall ratings for this year’s game at 97 overalls each, followed by a pair of 96’s in James Harden and Kawhi Leonard, with 14 total players earning a 90 or above.įor now, to start the game, here are the ratings for every player on every team. The game coming out while the playoffs are still plugging along makes for some interesting dilemmas, including there likely being some ratings updates that come out much sooner than is typical - unrelated to that is the shooting hotfix that went live on Sunday, mere days after release.Īs always, players will petition for better ratings and the magic of modern gaming is that they can update when players play better (or worse) in real time and adjust their stats. For Walker, that number actually represents a two-point dip from 2K20, even after making his fourth consecutive All-Star Game in his first year in Boston.This weekend saw the release of NBA 2K21, a rare in-season release for 2K Sports’ ever-popular basketball title. “You set out a goal before the season and once you accomplish that goal, it feels good.”īoth Walker and Brown came in at an 86 overall. ![]() including NBA 2K20, NBA 2K21, NBA 2K22 and NBA 2K23, leading up to NBA 2K24, are shown below. Hover over a line to display values or click on color legend to hide player from the graph. Top 5 Sacramento Kings Players 2K Ratings Over the Years. View his overall, offense & defense attributes, badges, and compare him with other players in the league. On NBA 2K24, De’Aaron Fox is Sacramento Kings highest rated player, followed by Domantas Sabonis in second place, and Keegan Murray in third. DeMar DeRozans NBA 2K Ratings Over the Years. Check out Current Memphis Grizzlies player Ja Morant and his rating on NBA 2K24. NBA 2K19, NBA 2K20, NBA 2K21, NBA 2K22 and NBA 2K23, leading up to NBA 2K24, are shown below. ![]() View his overall, offense & defense attributes, badges, and compare him with other players in the league. Below is Los Angeles Clippers 2K full team roster. The makers of NBA 2K21 released the Next Gen and Current Gen ratings for several NBA stars on Thursday, which include: LeBron James: 98 Giannis Antetokounmpo: 97 James Harden: 96. Desmond Banes NBA 2K Ratings Over the Years. Top 5 Los Angeles Clippers Players 2K Ratings Over the Years. The ratings of Desmond Bane over the years, including NBA 2K21, NBA 2K22 and NBA 2K23, leading up to NBA 2K24, are shown below. “I feel good,” Tatum said when asked about his rating from Ronnie 2K, who mentioned the checklist Tatum set for himself before the season to reach that mark. Check out Current Chicago Bulls player DeMar DeRozan and his rating on NBA 2K24. On NBA 2K24, Kawhi Leonard is Los Angeles Clippers highest rated player, followed by Paul George in second place, and James Harden in third. Boban Marjanovics NBA 2K Ratings Over the Years. NBA 2K17, NBA 2K18, NBA 2K19, NBA 2K20, NBA 2K21, NBA 2K22 and NBA 2K23, leading up to NBA 2K24, are shown below. Big names like James Harden and Kevin Durant also got their ratings, as did the Boston Celtics trio of Jayson Tatum, Jaylen Brown, and Kemba Walker.Īfter making his first All-Star appearance with career-highs across the board, Tatum, who was rated as an 85 in 2K20, earned himself a 90 rating, cracking through the superstar threshold for the very first time in his young career. The above line graph shows his NBA 2K24 Rating Season Movement while below are his Attributes, Badges, Hot Zones and 2K Rating Over the Years. LeBron James came in it at a 98 overall, the highest mark among active players. In anticipation of their next-gen release on November 12th for the Xbox Series X and Playstation 5, NBA 2K21 is on a promotional tour revealing ratings for some of the game’s most popular players. ![]() ![]() ![]() There is also IMG_LoadTexture_RW(), which is equivalent to this function except that it will rely on SDL_image to determine what type of data it is loading, much like passing a NULL for type. There is a separate function to read files from disk without having to deal with SDL_RWops: IMG_LoadTexture("filename.jpg") will call this function and manage those details for you, determining the file type from the filename's extension. If type is NULL, SDL_image will rely solely on its ability to guess the format. SDL_image reads everything it needs from the RWops during this call in any case.Įven though this function accepts a file type, SDL_image may still try other decoders that are capable of detecting file type from the contents of the image data, but may rely on the caller-provided type string for formats that it cannot autodetect. If freesrc is non-zero, the RWops will be closed before returning, whether this function succeeds or not. Otherwise, SDL_image will attempt to create an SDL_Texture in the most format that most reasonably represents the image data (but in many cases, this will just end up being 32-bit RGB or 32-bit RGBA). If the loaded image has transparency or a colorkey, a texture with an alpha channel will be created. This can be significantly more efficient than using a CPU-bound SDL_Surface if you don't need to manipulate the image directly after loading it. RemarksĪn SDL_Texture represents an image in GPU memory, usable by SDL's 2D Render API. Non-zero to close/free the SDL_RWops before returning, zero to leave it open.Ī filename extension that represent this data ("BMP", "GIF", "PNG", etc). The SDL_Renderer to use to create the GPU texture.Īn SDL_RWops that data will be read from. SDL_QueryTexture(pTripodTexture, NULL, NULL, &l_sourceRect.w, &l_sourceRect.SDL_Texture * IMG_LoadTextureTyped_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc, const char *type) Function Parameters renderer SDL_Texture *pBackgroundTexture = SDL_CreateTexture(pRenderer, SDL_PIXELFORMAT_RGBX8888, SDL_TEXTUREACCESS_TARGET, 1250, 700) SDL_Texture *pConsoleBackgroundTexture = SDL_CreateTextureFromSurface(pRenderer, pConsoleBackground) SDL_Texture *pTripodTexture = SDL_CreateTextureFromSurface(pRenderer, pTripod) SDL_Surface *pConsoleBackground = IMG_Load( "images/consoleBackground1.png") SDL_Surface *pTripod = IMG_Load( "images/tripod.png") ![]() SDL_Surface *pScreen = SDL_GetWindowSurface(pWindow) Other SDL parameters bool quit = false SDL_RenderSetLogicalSize(pRenderer, SCREEN_WIDTH, SCREEN_HEIGHT) SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear") // make the scaled rendering look smoother. PRenderer = SDL_CreateRenderer(pWindow, -1, SDL_RENDERER_TARGETTEXTURE) PWindow = SDL_CreateWindow( "TDPB HMI", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN ) tiff files, must go after window has been created //Declare window and renderer IMG_Init(IMG_INIT_PNG | IMG_INIT_JPG | IMG_INIT_TIF) //Initialise SDL_Image to load. SDL_Init( SDL_INIT_VIDEO ) //Initialize SDL Screen attributes const int SCREEN_WIDTH = 1250 Example trying to render texture to another texture #include #include #include #include #include #include #include #include #include #include "SDL.h" #include "SDL_image.h" using namespace std I am aware that the textures created using CreateTextureFromSurface have access SDL_TEXTUREACCESS_STATIC, but I am not using these as the target. After all that I set the render target back to be the window and render the background texture (which should now have all the other textures rendered on to it) to the window. I set the background texture to be the rendering target using SDL_SetRenderTarget, then render my other textures onto it. I load a bunch of images as surfaces and convert them to textures using SDL_CreateTextureFromSurface, these are the textures I want to use to build up sub-texture layers. My approach has been to create a background texture with SDL_CreateTexture setting its access to SDL_TEXTUREACCESS_TARGET. Since my GUI is built up in layers, I would like to be able to render one texture onto another before rendering a final set of built up textures to the window. These sub-surfaces are then blitted to the main background screen before doing a final SDL_Flip().įor my SDL2.0 conversion I have tried to move away from Surfaces and use Textures wherever possible. My GUI uses a bunch of png images loaded from file which are rotated, re-sized and then blitted to various sub-surfaces. I am trying to convert a graphical user interface that I developed using SDL1.2 to SDL2.0. ![]() ![]() ![]() ![]() Barkley was a 11-time NBA All-Star, a 11-time member of the All-NBA Team, and the 1993 NBA Most Valuable Player (MVP). (Photo by Vinnie Zuffante/Michael Ochs Archives/Getty Images) Charles and Maureen have one child. Nicknamed "Chuck", "Sir Charles" and "the Round Mound of Rebound", Barkley established himself as one of the National Basketball Association's most dominant power forwards. He and his wife, Maureen Blumhardt, live in Phoenix. Back in the year 1995, Charles Barkley was rumored to be in a relationship with American pornstar Kelli McCarty, six years after tying the knot with his wife. The NBA legend said that being on the road for games or TNT appearances has kept him away from his beloved spouse and that his time away has kept their union in order. The lovely family photo saw Blumhardt rocking a floral outfit with a blond hairstyle. In an interview with The Volume, Barkley was asked about the key ingredient to his 33-year marriage to Blumhardt. Philadelphia 76ers, 1st round (5th pick, 5th overall), 1984 NBA DraftĬharles Wade Barkley (born February 20, 1963) is an American former professional basketball player who is an analyst on Inside the NBA. Charles Barkley’s Past Relationship with Kelli McCarty. In an October 2014 post, Maureen is pictured with her husband and their only daughter, Christiana Barkley. Sir Charles, The Round Mound of Rebound, Chuck ![]() ![]() ![]() Well, I guess there is just one more step before that one. The easiest way to get started working with an influencer is simply to send them a DM. Then, open the door for them, and your chance to convert them increases exponentially.įorty-nine percent of customers said that they made a purchase that they did not intend to originally, based on a brand’s personalized recommendation for them. If you identify someone who is often engaging with your posts, hashtags, and Stories, send them a message! Let them know you appreciate their support and ask them if they have any questions or comments. You can nurture those leads by replying to their comments and offering recommendations for your products based on their interactions. Generate leadsįrom a sales perspective, you can treat anyone who comments or messages you on Instagram as a lead and a potential gateway to their customer journey. They, in turn, immediately have access to see your social account and discover what your brand is all about.Įasy connections without the stress of standard business email etiquette or cold calling. Instead, you can message them a short hello, share a piece of content you think they would be interested in. No need to send an email that gets buried in an overcrowded inbox. It is easier to get noticed as well among the thought leaders in your industry. You can share quick ideas with fellow people in your niche. Instagram direct messaging is a great way to develop a network more casually than shooting out an email or organizing an in-person meeting. Taking the time to interact with your community through your messages is an easy and impactful way to create a personalized experience for your customers. Even if someone messages you a complaint, it offers you an opportunity to turn them into loyal followers with the correct response. Responding to your followers builds trust and loyalty by reminding them that you care about their experience with your brand. Probably needless to say that an empty message box is a happy message box. ![]() So when someone messages you on Instagram and your notifications go off, whether it’s a new message or the continuation of a previous message, you should respond as quickly as possible, no matter what it’s about. Interacting one-on-one with your customers in their Instagram DMs is an excellent way to engage with your audience, build relationships with them, understand their needs, and ensure that their needs are met. Below are the six benefits your brand can capitalize on by using Instagram messaging within your overall marketing strategy. With new features released continuously and a built-in large audience, using Instagram DM comes with some sweet perks. Somebody come get this brand, I think it got lost in my DMs Here is a list to keep in mind each time your brand sends messages: You have a few options for content you can send via Instagram Direct Message to recipients. Being able to contact a brand directly and receiving a response is almost guaranteed to nurture a large and loyal community. Today, Instagram Messaging has become a standard expectation for private messaging with brands on social media. Direct message marketing is an incredible way to develop more intimate relationships with your customers one-on-one while ensuring their privacy. Your Instagram grid may look f***ing flawless, but you could be missing a fire opportunity to grow your business by using Instagram messaging. That little paper airplane is calling your name, bb. Hell yeah: We want you to SLIIIIDE all the way into those DMs. The 6 Reasons You Should Use Instagram Messaging ![]() ![]() ![]() APD shall keep the data for the period of any civil law claim execution connected with the agreement.ħ. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. Your personal data shall not be transferred to the third country, nor to the international bodies.Ħ. Entities entitled to the reception of your personal data may be the authorised public bodies mail providers providers of the services covered by the agreement responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.ĥ. 6 section 1 letter a, b and f of RODO in order to:Ī) prepare, conclude and execute the agreement and for other purposes approved by you,ī) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.Ĥ. Data Protection Inspector can be reached through e-mail: Your personal data are to be processed on the basis of art. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)Ģ. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:ġ. Picking correct offset step will result in aligning the brick rolls in adjacent tiles. See the results with various steps in the rendered images below.In accordance with the art. Default interval values of U and V offset from 0 to 1 mean a full tile size can be used as offset. The randomized look can be fine tuned with adjusting the step value for the randomization. We use a value of 3 for both U and V Tiling in this example.īrick walls are usually built in horizontal rows so we remove the random rotation caused by the RayUVWRandomizer by setting its UV rotation interval from 0 to 0. We enable Stochastic Tiling in the VRayUVWRandomizer and set Tile Blend to 0.01. Its Tiling parameters in the Coordinates rollout determine the tiling for all VRayBitmap textures this way. Instead of tiling uniformly its textures which would produce artificial appearance, we link the same VRayUVWRandomizer texture as Mapping Source to all of them. We use a Bricks Weathered material available in the Chaos Cosmos Browser. In this example, we show how to render a brick wall with the help of Stochastic Tiling. The Stochastic Tiling parameter can help you achieve a non-repeatable look by randomizing the texture mapping in each tile. Stochastic tiling – Changes the mapping based on the UV tile. if you add/remove other objects, or rename them, you still get the same colors. It is useful because the node handle survives through scene editing - e.g. This option generates the color index based on that node ID. teapot lid, etc.) IDs of the object īy face ID – Considers the face IDs of the object when feeding the data (color or texture) to the material īy instance ID – Assigns random colors based on InstanceID (works for Alembic instances, VRayInstancer source objects, VRayEnmesh, and Chaos Scatter) īy particle ID – Assigns random colors based on ParticleID (works for VRayInstancer source objects and Thinking Particles) īy render ID – Assigns random colors based on RenderIDs īy object ID – Considers the Object IDs of the object when feeding the data (color or texture) to the material īy node handle – Each node in 3ds Max is assigned a unique number (a handle) when it is created. īy element – Assigns random colors based on element (e.g. This allows the color to remain consistent if the object is merged into another scene, or X-Ref'd etc. Multiple modes can be combined.īy name – Generates a color index based on the name of the node that the texture is applied to. ![]() ![]() Randomize – Specifies a mode for randomization. Seed – Changes the randomization pattern when one or more of the randomization modes are used. ![]() ![]() ![]() 1 Hdd Docking Station Dual Usb 3.0 2.5 3.5 Ide - 2.5 3.5 Usb 3.0 2 Sata 1 Hdd Harsh - Aliexpress. Very gently align the drive to mate with the sockets on the dock station, and afterwards apply a small amount of force so that the plug-in join and make an electrical connection. Connecting the Strings By seating the drive into the dock station, connect aforementioned power supply and USB cables, and switch ON the dock station.ģquot quot Manually’Installing’the’Java’Library’ GoquottoquotGoquottoquot“Supportquot Clickquoton“SoftwarequotUpdatesquotonthequotleft.quot Clickquoton“Spec9quotPro. The quotAll in One HDD Dockingquot is a docking station, which accepts 2.5-inch and 3.5-inch IDE and SATA hard disk drives (HDD) up to 2 TB in product. Unfortunately I only take info from wlxkj-875 – All in 1 Wlxkj-875 docking stations, though will endeavour to find out more info on the other exemplars. Little, Please check and confirm the model number. My problem is that when MYSELF plug in any hdd its icon flashes with screen. All In 1 Hdd Docking 875 Manuale Italiano Indoor Look.Īll In 1 Hdd Docking Model 875 User Manual | Peatix / All in.Ĭhart reader work alright. There is also a built-in multicard reader. Items takes both IDE and SATA 3.5 and 2.5 hdds. IODIN have at All-in-one how station, select #(wlxkj 875). All In 1 Hdd Docking Model 875 User Quick. AN desktop hard disk such as PATA will connects in the centre. Turn over the hard ride so that the Molex power terminal on the drive furthermore the dock station are on one same side. All In 1 Hdd Docking Model 875 User Manual. All in 1 HDD docking Station driver download page. ![]() It is a backup and cloning solution with an integrated card reader, supporting CF, SD, XD, MS, and Mini SD, T-Flash, and Micro SD formats up to 32 GB in size. The #39All in One HDD Docking#39 is a docking station, which accepts 2.5#39 and 3.5#39 IDE and SATA hard disk drives (HDD) up to 2 TB in size. My problem is that when I plug in any hdd its icon flashes on screen.Ĭlone Drive All in 1 HDD SATA USB Docking Station Opening. Windows 7 recognises it and installs drivers for it. It takes both IDE and SATA 3.5 and 2.5 hdds. I have an All-in-one docking station, model #(wlxkj 875). > DOWNLOAD: All in 1 hdd docking model 875 user manualĬlonedrive hdd docking driver download - PDF Free Download. All in 1 hdd docking model 875 user manual SeptemAll in 1 hdd docking model 875 user manual ![]() |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |